Objective |
||
| Career in 3D Modeling for video games. | ||
Technology |
||
| AutoDesk Maya 2008-2011 Mudbox 2009 RoadKill, xNormal Adobe Photoshop, Dreamweaver, Premiere Vicon iQ 2.5 Motion Capture System MotionBuilder & C3D Workflow Engines: |
||
Education |
||
2007–2010 University of Texas at Dallas Richardson, TXBaccalaureate in Arts and Technology. 2005–2007 Brookhaven College Farmers Branch, TXTwo years basic core course load. 2001–2005 R. L. Turner High School Carrollton, TXAcademy of Media Arts and Technology. |
||
Additional Skills |
||
| Microsoft Windows 95/98/SE/ME/XP/Vista/7 Microsoft Office (Word, Excel, PowerPoint, Outlook) Web Design/Editing (CSS, PHP, HTML, jQuery) Creating Social Networks for CMS Systems (Joomla, Drupal, WordPress) Subversion, CVS BugZilla, Trac |
||