Objective

Career in 3D Modeling for video games.

Technology

AutoDesk Maya 2008-2011
Mudbox 2009
RoadKill, xNormal
Adobe Photoshop, Dreamweaver, Premiere
Vicon iQ 2.5 Motion Capture System
MotionBuilder & C3D Workflow

Engines:
Unity Game Engine
Some Experience with Valve Source
Some Experience with Visual3D.Net

Education

2007–2010    University of Texas at Dallas                   Richardson, TX

Baccalaureate in Arts and Technology.

2005–2007        Brookhaven College                        Farmers Branch, TX

Two years basic core course load.

2001–2005        R. L. Turner High School                         Carrollton, TX

Academy of Media Arts and Technology.
Four semester Cisco Networking Course.

Additional Skills

Microsoft Windows 95/98/SE/ME/XP/Vista/7
Microsoft Office (Word, Excel, PowerPoint, Outlook)
Web Design/Editing (CSS, PHP, HTML, jQuery) Creating Social Networks for CMS Systems (Joomla, Drupal, WordPress)
Subversion, CVS
BugZilla, Trac
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